I want a cross platform, concurrent Python. It seems, I can't have it. I really am astounded by the fact that there is no way I can implement concurrent programs in Python on Win32, without resorting to socket communications between two different programs. A heinous kludge, from my perspective.
The second core on my new notebook will not be available for my Python games. Python used to be my secret weapon, when it came to game development.
I don't want to get left behind in the coming multi-core revolution. Maybe it's time to move on.
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2 comments:
I spent a few hours playing with Chicken Scheme. It doesn't do native threads, or fork on Win32 either.
Neither does Ruby. Or Elang.
Are there any HLL's that provide cross platform native concurrency? I'm finding it hard to find one.
Maybe I'll try IronPython on Mono...
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